Black Forest Labs' video model, generating up to 20 seconds with native audio from a text prompt or a reference image. Draft mode runs the same brief for about a third of the credits.

Example Video

Generator examples

Motion reference · two different stresses

Judge motion by what survives the movement

In the horse clip, watch whether identity holds through the movement. In the ski clip, check whether camera, snow, scale, and the ending all hold together.

Identity under motion

Same horse, same direction, readable final profile

Environment response

Speed, snow, camera, and scale agree

Text and image input

Start with a text prompt, upload a reference image, or combine both. The model interprets brief and reference together rather than treating them as separate instructions.

Audio in the same pass

Dialogue, ambience, and effects are generated alongside the video, not layered on after. Connect each sound to a visible cause in the scene.

Longer clips with structure

FLUX 3 Video supports clips up to twenty seconds. That length needs an arc — an opening state, one cause-and-effect event, and a defined ending.

Twenty seconds needs a destination

A longer clip earns its length through progression, not more adjectives.

0–4s

Establish

Subject, world, camera, room tone

4–12s

Cause

One action starts and the world responds

12–18s

Reveal

Camera exposes scale or consequence

18–20s

Resolve

Action completes; final frame holds

One timed production brief

0:00 — matte-black box on a concrete plinth, one overhead softbox. 0:04 — lid lifts; mechanical click and a short pneumatic hiss. 0:12 — camera orbits right at plinth height while the product catches a rim light. 0:20 — settle front-on with negative space above; hold one second.

Pick the settings before you write the brief

Length and ratio decide what the shot can contain. Changing them afterwards means rewriting.

SettingOptionsWhat it changes
Duration5–20s, one-second stepsCost scales with length. Past about twelve seconds the clip needs a real arc, not a longer hold.
Resolution720p or 1080p1080p costs noticeably more per second. Draft at 720p, promote the take that works.
Aspect ratio21:9, 2:1, 16:9, 4:3, 1:1, 3:4, 9:16Decides the motion corridor and where overlaid text can sit without covering the subject.
AudioOn by defaultGenerated in the same pass as the picture, so effects land in sync with what causes them.
ModeFull or draftDraft runs the same brief for roughly a third of the credits. Use it to find the take.
InputText, or image plus textImage-to-video holds the source composition and adds motion from your description.

The credit estimate in the generator updates as you change these, so you can price a twenty-second 1080p shot against three draft passes before committing to either. For a first attempt at an unfamiliar subject, drafts usually win: you learn whether the action reads at all for a fraction of what one wrong full render costs.

Motion benchmark board

Four briefs that expose a different temporal failure

Run one test at a time. A controlled benchmark tells you whether the model handled material, contact, scale, speech, or space—not merely whether the clip looked exciting.

Material response

Cloth and body in motion

A dancer turns against a painted wall; the skirt lags behind the hips, catches, and settles. Watch whether fabric keeps a consistent weight through the turn instead of snapping to the new pose.

Low light and scale

Crowd and particles at night

Fireworks over water above a silhouetted crowd. The test is whether sparks fall on their own arcs, the water carries the burst, and faces stay dark without dissolving into noise.

Sequence and continuity

Ordered hand action

Weathered hands pull a rope knot tight on a boat gunwale. Hands are where video models fail most visibly — count fingers, follow the rope through the knot, and check the grip never swaps.

Spatial continuity

Interior camera move

A slow drift along a ramen counter on a rainy night. Stools, bowls, and the cook hold their positions relative to each other as the camera travels, and reflections move with it.

Voor workflow tutorial · not a FLUX 3 demo

Keep the production packet portable

The interface walkthrough shows where a text-to-video brief, model choice, settings, and generated result live in Voor. Use the active model label as the truth for today’s render, and keep the same prompt, reference roles, ratio, duration, and review notes portable across FLUX 3 draft, full-quality, and extend runs.

Timing

Read the action aloud against the timeline. Remove any event that cannot physically complete before the resolution window.

References

Assign identity, material, environment, or motion to each file. Unlabelled evidence creates competition instead of control.

Sound

Name a cause for every important sound and protect dialogue with a restrained ambience bed. Silence can be an intentional beat.

Continuity

Inspect the whole clip for geometry, contact, direction, reflections, and a settled final frame. Novelty never replaces editorial usability.

FLUX 3 Video FAQ

Answers before you spend the credits

Duration, audio, resolution, draft mode, and what belongs in a brief that survives twenty seconds of motion.

01What is FLUX 3 Video?

FLUX 3 Video is Black Forest Labs' video model. It generates clips of 5 to 20 seconds with native audio, working from a text prompt, a reference image, or both. On Voor it runs through the generator on this page — no separate account or setup required. The model handles text-to-video and image-to-video in the same interface, and the audio track is generated alongside the picture rather than added in a separate pass. That single-pass design means environmental sounds, dialogue, and effects land in sync with the visible action by default, which removes the manual alignment step that makes layered audio workflows tedious.

02Does FLUX 3 Video generate audio with the picture?

Yes, and audio is on by default. Dialogue, ambience, and effects are produced in the same pass as the image rather than layered on after, so they land in sync with visible action. Write sound into the brief the way you write physical action: name the source, quote any spoken line, and tie each effect to something happening on screen. The model does not invent a musical score unless you ask for one, so if you want a clean sound bed of just ambience and foley, simply leave music out of the prompt. Silence is also a valid choice — stating 'no ambient sound in the final second' gives you a clean audio tail for editing.

03How long can a FLUX 3 Video clip be?

Anywhere from 5 to 20 seconds, in one-second steps. Cost scales with duration, so pick the length from the edit you actually need rather than defaulting to the maximum. Twenty seconds only pays off when the clip has somewhere to go — an opening state, one cause-and-effect event, and a defined ending that an editor can cut on. Past about twelve seconds, the brief needs a real arc with progression; a static scene that simply holds for twenty seconds wastes the extra duration and the extra credits. Draft at a shorter duration first to confirm the action reads, then extend once you know the composition works.

04What resolutions and aspect ratios does it support?

720p or 1080p, in 21:9, 2:1, 16:9, 4:3, 1:1, 3:4, or 9:16 — or auto, which lets the model choose. Set the ratio before writing the brief: it decides where motion can happen and where overlaid text will sit, and changing it after a render means starting over because composition is not ratio-independent. 1080p costs noticeably more per second than 720p, so the practical workflow is to iterate at 720p until the action, framing, and sound all work, then promote the winning take to 1080p for the final render. That approach typically costs less than getting a single 1080p generation wrong twice.

05What is draft mode and when should I use it?

Draft renders the same brief at 720p for roughly a third of the credit cost. Use it to test whether an idea holds up — framing, pacing, whether the action reads, whether the sound cues land where they should — then rerun the winning brief at full quality. Iterating on drafts and promoting once is almost always cheaper than getting a full render wrong twice. Draft mode is also useful for exploring unfamiliar subjects: if you have never prompted a specific type of motion before — glass shattering, fabric tearing, liquid pouring — a draft tells you whether the model can handle the physics at all before you commit full credits to the attempt.

06Can I animate an existing image with FLUX 3 Video?

Yes. Image-to-video takes a source image plus a prompt describing what should move. It works best when the subject is clear and the background is not competing for the model's attention. Describe the motion you want rather than re-describing the picture — the model can already see the image and will treat your text as instructions about movement, camera, and sound, not a replacement caption. Keep the source image clean and well-composed; artefacts, heavy compression, or ambiguous edges in the input tend to amplify during animation. Crop and retouch the still before uploading rather than hoping the motion pass will smooth things over.

07What should a FLUX 3 Video prompt include?

The opening frame, one physical action with a clear cause and visible effect, camera position and any movement, the sound environment and its sources, and what the last frame looks like. Concrete physical verbs beat mood words: say 'rain beads on the jacket and the camera tracks at shoulder height' rather than 'it should feel cinematic'. End with a settling instruction — 'camera holds, subject faces left, one second of room tone' — so the clip has a clean tail for editing. Prompts that read like a shot list produce better results than prompts that read like a poem, because the model can execute specific spatial instructions and has to guess at abstract emotional ones.

08How do I improve a FLUX 3 Video generation?

Change one variable at a time. Keep the subject, duration, and closing frame fixed while you adjust camera distance, lighting direction, or a single audio element. Rewriting the whole brief between runs makes it impossible to tell what actually helped — and every run costs credits. Record the exact prompt and a specific reject reason for each failed take. The reject log is the most valuable tool in the iteration process: after three or four runs, patterns emerge — the model consistently drops an object, or lighting from a certain direction causes shadow artefacts — and those patterns tell you what to change next. Without the log, you are guessing on each attempt.

09Can I use FLUX 3 Video for product advertising?

Yes — short product reveals, material studies, unboxing sequences, and social hooks all fit the model's strengths. Put product geometry, label placement, brand colour, and logo treatment in the continuity rules so they survive the motion. The generated footage still needs the same review as filmed footage: product accuracy, advertising claims, trademark clearance, likeness rights for any recognisable person, and whatever the destination channel requires for compliance. Keep the prompt, source references, generated output, and approval decision archived together with the published asset so you can trace provenance, regenerate a variant, or answer a rights inquiry months later.

Use the model shown in the selectorTest the FLUX-style brief